Wednesday, 2 February 2011
Humpty Dumpty ident....
Keyframes :
1) Egg sits on wall
2) Looks up, concerned expression - this seems to be missing from the above video...
3) '10' falls from sky and smashes egg which splats
4) 'Top' falls from sky and lands on '10', egg drips down the wall
5) 'Stories' drops from sky, egg continues to drip
6)...... The next screen shot will be 'Children's' following in quick succession from 'Stories', followed by the channel/time of program information.
COMMENTS :
Entire composition (excluding wall) could be moved slightly to the left to create more room/better visual balance and allow more space for the wording.
Sound effects could work better than music in the ident situation? Or perhaps soft music in the background with sound effects on top...
The ident starts with no attempt to bring the viewer into the scene, perhaps the viewer could travel forward towards humpty, or up the wall....
I think that the colour palette works well.
The dripping egg does not work very successfully in the video, so I think that it would be better to bring the first splat in as a mask so that I can manipulate it via its anchor points. Alternatively, I could use the 4th egg splat image and slowly reveal it using a mask that is shaped appropriately.
Also, the text "humpty dumpty sat on the wall" will move across the screen at the beginning of the ident, but I need to redraw the asset as it didn't work very well. I think that I will use a path to achieve this.
Some finishing touches that I want to add to all my compositions is blinking in the same way that I made the star blink. I think it humanizes the characters, and the extra movement within the video makes it more visually interesting to look at.
Tuesday, 1 February 2011
PROGRESS TUTORIAL
I found the tutorial today incredibly helpful because it confirmed some issues that I know I have been ignoring, such as my slight lack of attention to the Top 10 brief last week, where I spent far too much time on the Image module brief. I have however finished everything else so far, so I can now focus on this brief almost entirely right up until the deadline.
It was good to get some feedback on my lighting experiments that I did on sunday and yesterday. I was unsure if they were working successfully... I wanted to add a more adult tone to the animation but I don't know if this was achieving this. Fred brought to light my lack of consideration towards type, which I admit I had neglected to really investigate contextually and in my practice work. I have spent the rest of the afternoon/evening redesigning some of my assets and focussing on my story boards.
It was good to get some feedback on my lighting experiments that I did on sunday and yesterday. I was unsure if they were working successfully... I wanted to add a more adult tone to the animation but I don't know if this was achieving this. Fred brought to light my lack of consideration towards type, which I admit I had neglected to really investigate contextually and in my practice work. I have spent the rest of the afternoon/evening redesigning some of my assets and focussing on my story boards.
Second lighting experiment
Here I have tried to experiment with a slightly difficult type of lighting, as well as trying out a flashing technique to mimic the star glowing. I'm not sure that this works very well, I think that the contrast is too intense and you loose sight of the actual animation..... also I seem to have lost an asset at one point!
very simple lighting experiment
I had a discussion with Mike Flowers about adding lighting and cameras and generally working in 3d. He was in agreement that the addition of these elements could help to give the animation a slightly more mature fee to it.
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